Results for “Std.Ui.Keymap.keymap”
14 matching declarations
Use module:Std.List, kind:fn, or is:exact. Put a Pudu type after ::.
- Std.Ui.Keymap.Keymap
Bindings in the order they were added.
- Std.Ui.Keymap.keymap
Std.Ui.Keymap.KeymapA keymap with no bindings.
- Std.Ui.Desktop.driveCommands
&Std.Ui.Desktop.Session -> &Std.Ui.Screen.Screen[S] -> Int -> &Array[Std.Ui.Menu.Menu] -> &Std.Ui.Keymap.Keymap -> fn(S, Str) -> S -> Result[Std.Ui.Screen.Screen[S], Std.Ui.Desktop.DriveError]Installs
barand runsscreenasdrivedoes, sending every bound - Std.Ui.Desktop.install
&Std.Ui.Desktop.Session -> &Array[Std.Ui.Menu.Menu] -> &Std.Ui.Keymap.Keymap -> Result[(), Std.Ui.Desktop.DesktopError]Make
barthe platform's menu bar, behind an application menu holding - Std.Ui.Keymap.chordsFor
&Std.Ui.Keymap.Keymap -> Str -> Array[Str]Every chord bound to a command.
- Std.Ui.Keymap.commandFor
&Std.Ui.Keymap.Keymap -> Str -> Option[Str]The command a chord runs; the first binding wins.
- Std.Ui.Keymap.explain
&Std.Ui.Keymap.KeymapError -> StrA one-line description of a refusal.
- Std.Ui.Keymap.forPlatform
&Std.Ui.Keymap.Keymap -> Bool -> Std.Ui.Keymap.KeymapThe keymap with
modresolved tocmdon Apple platforms andctrl - Std.Ui.Keymap.handler
&Std.Ui.Keymap.Keymap -> fn(S, Str) -> S -> fn(S, Str) -> Option[S]A shortcut handler for
Desktop.drive: a bound chord applies its command - Std.Ui.Keymap.normalize
Str -> Result[Str, Std.Ui.Keymap.KeymapError]A chord in canonical form: lower case, aliases resolved, modifiers in the
- Std.Ui.Keymap.problems
&Std.Ui.Keymap.Keymap -> Array[Str]Bindings that cannot be normalized, and chords bound to more than one
- Std.Ui.Menu.native
&Array[Std.Ui.Menu.Menu] -> &Std.Ui.Keymap.Keymap -> StrThe bar as the records the desktop adapter builds the platform's menu bar
- Std.Ui.Menu.problems
&Array[Std.Ui.Menu.Menu] -> &Std.Ui.Keymap.Keymap -> Array[Str]What is wrong with a menu bar: an empty menu, a command listed twice,
- Std.Ui.Menu.view
&Array[Std.Ui.Menu.Menu] -> &Option[Str] -> &Std.Ui.Keymap.Keymap -> Bool -> &Std.Ui.Theme.Theme -> Std.Ui.Layout.ViewThe menu bar as a row of titles, tagged
menu.<title>, with the menu
