Std.Ui.Screen.handle
1 declaration
fn
handle: &Std.Ui.Screen.Screen[S] -> Std.Ui.Screen.Input -> Result[Std.Ui.Screen.Screen[S], Std.Ui.Screen.ScreenError]This is a callable function.
What it does
The screen after one input.
A press activates the frontmost control under it and moves focus there; a
press on anything else changes nothing. Next and Previous move focus
through the controls in reading order and wrap. Activate activates the
focused control. An input that changes neither state nor focus returns the
same frame with no damage.
Read the signature
- The text after the name is the type checked by Pudu.
- Read arrows from left to right: inputs come first, and the final type is returned.
- & borrows a value for this call instead of moving or copying it.
- Names inside [ ] are type arguments, such as the item type held by a collection.
- Result makes success and recoverable failure part of the function's type.
