Std.Ui.Gesture.recognize
1 declaration
fn
recognize: &Array[(Std.Ui.Gesture.Phase, Std.Ui.Canvas.Point, Int)] -> Array[Std.Ui.Gesture.Gesture]Every gesture a sequence of phases produced, feeding and ticking in order.
1 declaration
recognize: &Array[(Std.Ui.Gesture.Phase, Std.Ui.Canvas.Point, Int)] -> Array[Std.Ui.Gesture.Gesture]Every gesture a sequence of phases produced, feeding and ticking in order.